#include "commodity.h" #include "data/commodity-data.h" #include "commodityform.h" #include "commoditygrid.h" Commodity::Commodity() { } void Commodity::initServiceUi() { CommodityGrid *grid = new CommodityGrid(); CommodityForm *form = new CommodityForm(); m_service = new Service; m_ui = grid; ((CommodityGrid *) m_ui)->setForm(form); }